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Found 22 results

  1. Another day, another build. This time Microsoft have released into the wild Windows 10 Insider Preview build 16237. As ever, highlights are as follows: Amongst the usual skew of Edge updates (MS really do seem to be trying to teach Edge everything, including how to hold the pre-used utensils in the food preperation room (i.e how to be the kitchen sink)), there's one, very notable, very oft asked for, actually incredibly worth mentioning update in this build - No more logging out to change screen resolution!!!! Here's what MS says about it: "No more logging out to fix blurry desktop apps: Hey, do you hate having to log out and back in to Windows to fix blurry desktop apps after docking, undocking, or remoting? We do too! In this flight, you only have to relaunch these apps in order to have them render crisply. If you have a high DPI display (a 4K display or other high dots-per-inch (DPI) display, such as Surface displays) and change the display scaling value in any way (this can happen when you dock/undock, remote from a device with a high DPI display, or otherwise change the display scaling setting) most desktop apps become blurry. This is due to 1) the apps don’t respond to a DPI change notification, because they haven’t been updated and 2) Windows keeps the display scaling/DPI data that it reports to apps constant until you log out and back in. In this flight we’ve changed the way that Windows provides DPI-related information to these applications such that each time one of these applications starts, they’ll get updated data from Windows. This means that for these applications, you simply re-launch them in order for them to render correctly if they’re blurry. While this isn’t what we all want: having these applications render crisply all the time, we feel that it’s a lot less painful to relaunch apps instead of having to close out of all apps and going through a log-out/log-in cycles." They've also buggered about with the notification and action bar some more; recently email notifications (for example) have gone from small and unobtrusive, to taking up half the bloody screen* . Other changes include more work on the re-introduction of semi-transparency in Windows (um, wasn't this in Win7? - why, yes it was), and a bunch more gaming mode and touch keyboard enhancements. Full release notes are here: https://blogs.windows.com/windowsexperience/2017/07/07/announcing-windows-10-insider-preview-build-16237-pc/#XqvhHrEBtTeJsWlP.97 *small exageration, maybe View full news
  2. Amongst the usual skew of Edge updates (MS really do seem to be trying to teach Edge everything, including how to hold the pre-used utensils in the food preperation room (i.e how to be the kitchen sink)), there's one, very notable, very oft asked for, actually incredibly worth mentioning update in this build - No more logging out to change screen resolution!!!! Here's what MS says about it: "No more logging out to fix blurry desktop apps: Hey, do you hate having to log out and back in to Windows to fix blurry desktop apps after docking, undocking, or remoting? We do too! In this flight, you only have to relaunch these apps in order to have them render crisply. If you have a high DPI display (a 4K display or other high dots-per-inch (DPI) display, such as Surface displays) and change the display scaling value in any way (this can happen when you dock/undock, remote from a device with a high DPI display, or otherwise change the display scaling setting) most desktop apps become blurry. This is due to 1) the apps don’t respond to a DPI change notification, because they haven’t been updated and 2) Windows keeps the display scaling/DPI data that it reports to apps constant until you log out and back in. In this flight we’ve changed the way that Windows provides DPI-related information to these applications such that each time one of these applications starts, they’ll get updated data from Windows. This means that for these applications, you simply re-launch them in order for them to render correctly if they’re blurry. While this isn’t what we all want: having these applications render crisply all the time, we feel that it’s a lot less painful to relaunch apps instead of having to close out of all apps and going through a log-out/log-in cycles." They've also buggered about with the notification and action bar some more; recently email notifications (for example) have gone from small and unobtrusive, to taking up half the bloody screen* . Other changes include more work on the re-introduction of semi-transparency in Windows (um, wasn't this in Win7? - why, yes it was), and a bunch more gaming mode and touch keyboard enhancements. Full release notes are here: https://blogs.windows.com/windowsexperience/2017/07/07/announcing-windows-10-insider-preview-build-16237-pc/#XqvhHrEBtTeJsWlP.97 *small exageration, maybe
  3. Hot on the heals of build 16226 (well, ok, not exactly hot, more a gentle jog); Microsoft have taken the wrapps of Windows 10 Insider Preview build 16232. Here's what's new and of note in this build: Believe it or not (hey, this is Microsoft), this build is all about security. More accurately it's about improvements and new features in Windows Defender, Windows Defender Application Guard, and probably most importantly, Windows Exploit Protection. To quote Microsoft: "We’ve heard your feedback regarding the upcoming EMET EOL, so we’re excited to announce that starting with this build you can now audit, configure, and manage Windows system and application exploit mitigation settings right from the Windows Defender Security Center! You don’t need to be using Windows Defender Antivirus to take advantage of these settings. After upgrading to this build, you can find these settings by opening the Windows Defender Security Center and going to the App & browser control page: Either right-click the icon in the notification area on the taskbar and click Open, or search via the Start menu for Windows Defender Security Center From Windows Defender Security Center, click on App & browser control and then scroll to the bottom of the resulting screen to find Exploit Protection More detailed documentation will follow on Microsoft Docs, and remember that Exploit Protection is a work-in-progress and might not be fully functional just yet!" Microsoft's full release notes are here: https://blogs.windows.com/windowsexperience/2017/06/28/announcing-windows-10-insider-preview-build-16232-pc-build-15228-mobile/#8QMkrcxPf2Ji8r0r.97 View full news
  4. Believe it or not (hey, this is Microsoft), this build is all about security. More accurately it's about improvements and new features in Windows Defender, Windows Defender Application Guard, and probably most importantly, Windows Exploit Protection. To quote Microsoft: "We’ve heard your feedback regarding the upcoming EMET EOL, so we’re excited to announce that starting with this build you can now audit, configure, and manage Windows system and application exploit mitigation settings right from the Windows Defender Security Center! You don’t need to be using Windows Defender Antivirus to take advantage of these settings. After upgrading to this build, you can find these settings by opening the Windows Defender Security Center and going to the App & browser control page: Either right-click the icon in the notification area on the taskbar and click Open, or search via the Start menu for Windows Defender Security Center From Windows Defender Security Center, click on App & browser control and then scroll to the bottom of the resulting screen to find Exploit Protection More detailed documentation will follow on Microsoft Docs, and remember that Exploit Protection is a work-in-progress and might not be fully functional just yet!" Microsoft's full release notes are here: https://blogs.windows.com/windowsexperience/2017/06/28/announcing-windows-10-insider-preview-build-16232-pc-build-15228-mobile/#8QMkrcxPf2Ji8r0r.97
  5. The biggest notable change in this build is the inclusion (finally) of OneDrive Files-On-Demand. This is essentially a reversion of OneDrive functionality to that which was available in Windows 8 and 8.1 - i.e. a file icon existed within your OneDrive heirachy *even if* you hadn't previously downloaded that file to your PC. Microsoft scrapped the functionality in Windows 10, citiing user confusion about which files / folders were and weren't local to a PC; but equally created a situation where whole folder structures appeared to be "missing" on a PC due to not being previously downloaded. There's also a new GPU tab in Task Manager, allowing you to check what your graphics card is doing, work wise. It's maybe a bit of a geeky thing, but it's fun to have never-the-less. Microsoft's full release notes are here: https://blogs.windows.com/windowsexperience/2017/06/21/announcing-windows-10-insider-preview-build-16226-pc/#CIf1X7VvIj5dHUlI.97
  6. Yesterday Microsoft released Insider Preview build 16226 to insiders in the Fast Track. Here's the highlights of this build: The biggest notable change in this build is the inclusion (finally) of OneDrive Files-On-Demand. This is essentially a reversion of OneDrive functionality to that which was available in Windows 8 and 8.1 - i.e. a file icon existed within your OneDrive heirachy *even if* you hadn't previously downloaded that file to your PC. Microsoft scrapped the functionality in Windows 10, citiing user confusion about which files / folders were and weren't local to a PC; but equally created a situation where whole folder structures appeared to be "missing" on a PC due to not being previously downloaded. There's also a new GPU tab in Task Manager, allowing you to check what your graphics card is doing, work wise. It's maybe a bit of a geeky thing, but it's fun to have never-the-less. Microsoft's full release notes are here: https://blogs.windows.com/windowsexperience/2017/06/21/announcing-windows-10-insider-preview-build-16226-pc/#CIf1X7VvIj5dHUlI.97 View full news
  7. Another day, another build... they're coming thick and fast now - late yesterday evening (UK time) Microsoft released Insider Preview build 15063 to the fast ring. As is to be expected at this point in the release cycle (very close to a final Creators Update build), there's no new features in this build, just some more bug fixes. The fixes themselves are fairly boring, but one of the "known issues" from this build caught my eye: So, Microsoft, your internal testing has started on the upgrade process from the last public build .... well, well, well, you clearly feel very close to release. Unfortunately, the upgrade path for Windows Mobile isn't working quite as well yet: As ever, the full release notes are here for your perusal. View full news
  8. As is to be expected at this point in the release cycle (very close to a final Creators Update build), there's no new features in this build, just some more bug fixes. The fixes themselves are fairly boring, but one of the "known issues" from this build caught my eye: So, Microsoft, your internal testing has started on the upgrade process from the last public build .... well, well, well, you clearly feel very close to release. Unfortunately, the upgrade path for Windows Mobile isn't working quite as well yet: As ever, the full release notes are here for your perusal.
  9. Builds are coming thick and fast this week, but the actual "jumps" in build ID are slowing... this can only mean one thing (that's that we're getting close to a release candidate build)... Microsoft duly presents Windows Insider Preview build 15060 The full release notes are here, but to summarise, this build is about more bug fixes ... not an awful lot this time round (only 7 listed, of which only 1 could be described as a major "issue", and even then it was easy to mitigate), and um... that's about it. There's 6 outstanding "known issues" with this build, which is actually the same as the last build, because Microsoft have gone and added 3 new issues to counter the one's they've fixed, but overall, I'd say this build is pretty good (as have been the last couple, actually). It can't be long now... Spring is (almost, definitely) upon us soon.. View full news
  10. The full release notes are here, but to summarise, this build is about more bug fixes ... not an awful lot this time round (only 7 listed, of which only 1 could be described as a major "issue", and even then it was easy to mitigate), and um... that's about it. There's 6 outstanding "known issues" with this build, which is actually the same as the last build, because Microsoft have gone and added 3 new issues to counter the one's they've fixed, but overall, I'd say this build is pretty good (as have been the last couple, actually). It can't be long now... Spring is (almost, definitely) upon us soon..
  11. Hot on the heals of 15055, late yesterday Microsoft released Windows 10 insider build 15058 to the fast ring. Sometimes, Microsoft like to keep us on our toes; this has been the case with the latest build, 15058, which comes only a few days after 15055 (and only 3 builds newer; that has to tell us something...) Full release notes are hosted here, as is usual, but for those who don't want to fall asleep reading them, the highlights are a few regression fixes; anothe bunch of updates for Edge, and that the build identifier has disappeared once again. This, coupled with being only 3 builds newer than 15055, indicate Microsoft are focusing on polishing Windows for the release of th Creators Update. View full news
  12. Sometimes, Microsoft like to keep us on our toes; this has been the case with the latest build, 15058, which comes only a few days after 15055 (and only 3 builds newer; that has to tell us something...) Full release notes are hosted here, as is usual, but for those who don't want to fall asleep reading them, the highlights are a few regression fixes; anothe bunch of updates for Edge, and that the build identifier has disappeared once again. This, coupled with being only 3 builds newer than 15055, indicate Microsoft are focusing on polishing Windows for the release of th Creators Update.
  13. Last Friday, Microsoft released build 15055 to insiders in the fast ring. Once again, this build is mostly about bug fixes in the run in to releasing the Creators Update later this spring. As such, there aren't a great number of new features or things to get overly excited about; however one thing which is interesting in this build is that not only is the build identifier back, but ... it's been changed. It no longer says "Insider Preview" but rather just "Windows 10 ..." - that's a sure sign Microsoft feel they're getting close (yes, I know I said that on the one build where the build identifier was missing, but hey ho). As usual, the full release notes are available here. View full news
  14. As such, there aren't a great number of new features or things to get overly excited about; however one thing which is interesting in this build is that not only is the build identifier back, but ... it's been changed. It no longer says "Insider Preview" but rather just "Windows 10 ..." - that's a sure sign Microsoft feel they're getting close (yes, I know I said that on the one build where the build identifier was missing, but hey ho). As usual, the full release notes are available here.
  15. It's becoming quite hard to keep up with all these releases, which can mean only one thing - the Creators Update can't be far away! This build is mostly bug fixes again, but there is one interesting thing to report in this build ... the build tag is back on the desktop. It's been absent in the last two builds, but is showing up in this one... I'm not quite sure that we can take anything from that, other than maybe this build has not gone through the same release candidate testing or production process as the previous two. As usual, the release notes are here.
  16. Microsoft yesterday released *yet-another* Windows 10 build, number 15048. It's becoming quite hard to keep up with all these releases, which can mean only one thing - the Creators Update can't be far away! This build is mostly bug fixes again, but there is one interesting thing to report in this build ... the build tag is back on the desktop. It's been absent in the last two builds, but is showing up in this one... I'm not quite sure that we can take anything from that, other than maybe this build has not gone through the same release candidate testing or production process as the previous two. As usual, the release notes are here. View full news
  17. This build's headline new feature is the Compact Overlay Window - think of it as a picture-in-picture clone from your TV and you'll not be far wrong. It essentially allows app developers to write code that allows their apps to peak through another app's windows and appear on top (um, like that's been possible for years) - ah yes, but this new method allows that "peaked" window to take on a new compact design, only showing the contents (such as a video or TV stream) rather than all the fluff around the content. As always, the full release notes are available here for all to see, and they include a screenshot of what Compact Overlay Windows will allow (once every app under the sun has been re-coded to use the feature). As for user experience changes, I can't say I've noticed any yet, but if they crop up I'll add them to this post.
  18. Breaking the once-weekly release cycle for the first time this year, Microsoft yesterday released into the wild Insider Preview build 15031. This build's headline new feature is the Compact Overlay Window - think of it as a picture-in-picture clone from your TV and you'll not be far wrong. It essentially allows app developers to write code that allows their apps to peak through another app's windows and appear on top (um, like that's been possible for years) - ah yes, but this new method allows that "peaked" window to take on a new compact design, only showing the contents (such as a video or TV stream) rather than all the fluff around the content. As always, the full release notes are available here for all to see, and they include a screenshot of what Compact Overlay Windows will allow (once every app under the sun has been re-coded to use the feature). As for user experience changes, I can't say I've noticed any yet, but if they crop up I'll add them to this post. View full news
  19. Yesterday Microsoft released the first "bug bash build" of the upcoming Windows 10 Creator's Update (build 15025) to Windows Insiders. This build is the first in a series of builds which will be released, probably with increasing speed, in the build up to the next public release of Windows 10 - the Creator's Update (or Redstone 2 (rs2) release, as it's known internally). The release notes are available here and show that this build is not about adding new features, but is the first take on polishing the features already in the rs2 builds. An interesting issue with this build though is that it currently won't install on an x86 based computer; only the x64 version works. Microsoft's answer to this is to simply not release an x86 build at this stage, instead promising an x86 ISO later in the week. [more to follow] View full news
  20. This build is the first in a series of builds which will be released, probably with increasing speed, in the build up to the next public release of Windows 10 - the Creator's Update (or Redstone 2 (rs2) release, as it's known internally). The release notes are available here and show that this build is not about adding new features, but is the first take on polishing the features already in the rs2 builds. An interesting issue with this build though is that it currently won't install on an x86 based computer; only the x64 version works. Microsoft's answer to this is to simply not release an x86 build at this stage, instead promising an x86 ISO later in the week. [more to follow]
  21. The biggest change this week is the inclusion of "Gaming Mode" for those people who are Windows and XBox Insiders. Microsoft have been blogging about this during the week, making it somewhat confusing to know what is and isn't in the Windows Insider build (and also mudying when the build was going to be released) for us "mere mortals"; but now it's here this is what we're being told from the build's release blog entry. First off, it seems that Gaming Mode has been made available to everyone, whether or not a member of the XBox Insider programme. I don't have many any games installed on my test devices, so can't comment on the functionality at the moment, but there's lots of options (mostly centred around sharing and recording game experiences) to try out. Also new is the renamed "Holographic Options", which is now called "Mixed Reality". Again, there's quite a few options within here, but no as-yet obvious method of adding a mixed reality device, although there is interestingly an option to completely uninstall the Mixed Reality options. (although, Microsoft have again said we shouldn't be seeing this menu option yet) Other new features and changes of note include: Wi-Fi Captive Portal: The Wi-Fi connectivity experience in OOBE has been updated to support “captive portal” Wi-Fi networks. When connecting to such a Wi-Fi hotspot, OOBE will navigate to a lightweight browser experience allowing you to complete the connection and reach the internet. We’ve also included some updates allowing you to configure some basic properties for the Wi-Fi network during OOBE. This might not seem like much; but if you've ever tried to work out the continual circle of not being able to activate a device because you can't sign in to a wireless network to get an internet connection to activate the device because the device isn't activated and so you can't open a web browser to complete the wireless network sign in because the device isn't actvated and so you can't open a web browser because you've not activated the device because you're not signed in to a wireless network because you can't open a web browser to sign in to the network because you can't open a web browser because the device isn't activated ... (you get the idea), then this really is a huge, huge deal! Improved high-DPI support for ITPros: With Build 15002, we shared our new option to override a GDI-based app’s high DPI scaling with our own System (Enhanced) scaling. With Build 15019, we’re happy to let you know that this System (Enhanced) application compatibility setting will now also available to be enabled or disabled via the Windows ADK for IT Professionals, so you can make adjustments to a broad audience of PCs. I mentioned this before in the 15007 article, sufice to say that while I haven't noticed any apreciable differences in 15019 (System (Enhanced) scaling still breaks Photoshop CS6), any advances in these settings are a good thing in my book.
  22. Today's Windows Insider build, 15019, promises to be quite a big one. As always, what are the new features we should care about this week? The biggest change this week is the inclusion of "Gaming Mode" for those people who are Windows and XBox Insiders. Microsoft have been blogging about this during the week, making it somewhat confusing to know what is and isn't in the Windows Insider build (and also mudying when the build was going to be released) for us "mere mortals"; but now it's here this is what we're being told from the build's release blog entry. First off, it seems that Gaming Mode has been made available to everyone, whether or not a member of the XBox Insider programme. I don't have many any games installed on my test devices, so can't comment on the functionality at the moment, but there's lots of options (mostly centred around sharing and recording game experiences) to try out. Also new is the renamed "Holographic Options", which is now called "Mixed Reality". Again, there's quite a few options within here, but no as-yet obvious method of adding a mixed reality device, although there is interestingly an option to completely uninstall the Mixed Reality options. (although, Microsoft have again said we shouldn't be seeing this menu option yet) Other new features and changes of note include: Wi-Fi Captive Portal: The Wi-Fi connectivity experience in OOBE has been updated to support “captive portal” Wi-Fi networks. When connecting to such a Wi-Fi hotspot, OOBE will navigate to a lightweight browser experience allowing you to complete the connection and reach the internet. We’ve also included some updates allowing you to configure some basic properties for the Wi-Fi network during OOBE. This might not seem like much; but if you've ever tried to work out the continual circle of not being able to activate a device because you can't sign in to a wireless network to get an internet connection to activate the device because the device isn't activated and so you can't open a web browser to complete the wireless network sign in because the device isn't actvated and so you can't open a web browser because you've not activated the device because you're not signed in to a wireless network because you can't open a web browser to sign in to the network because you can't open a web browser because the device isn't activated ... (you get the idea), then this really is a huge, huge deal! Improved high-DPI support for ITPros: With Build 15002, we shared our new option to override a GDI-based app’s high DPI scaling with our own System (Enhanced) scaling. With Build 15019, we’re happy to let you know that this System (Enhanced) application compatibility setting will now also available to be enabled or disabled via the Windows ADK for IT Professionals, so you can make adjustments to a broad audience of PCs. I mentioned this before in the 15007 article, sufice to say that while I haven't noticed any apreciable differences in 15019 (System (Enhanced) scaling still breaks Photoshop CS6), any advances in these settings are a good thing in my book. View full news