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Found 55 results

  1. Insider Preview build 15031

    This build's headline new feature is the Compact Overlay Window - think of it as a picture-in-picture clone from your TV and you'll not be far wrong. It essentially allows app developers to write code that allows their apps to peak through another app's windows and appear on top (um, like that's been possible for years) - ah yes, but this new method allows that "peaked" window to take on a new compact design, only showing the contents (such as a video or TV stream) rather than all the fluff around the content. As always, the full release notes are available here for all to see, and they include a screenshot of what Compact Overlay Windows will allow (once every app under the sun has been re-coded to use the feature). As for user experience changes, I can't say I've noticed any yet, but if they crop up I'll add them to this post.
  2. Insider Preview build 15025

    This build is the first in a series of builds which will be released, probably with increasing speed, in the build up to the next public release of Windows 10 - the Creator's Update (or Redstone 2 (rs2) release, as it's known internally). The release notes are available here and show that this build is not about adding new features, but is the first take on polishing the features already in the rs2 builds. An interesting issue with this build though is that it currently won't install on an x86 based computer; only the x64 version works. Microsoft's answer to this is to simply not release an x86 build at this stage, instead promising an x86 ISO later in the week. [more to follow]
  3. Today's Windows Insider build, 15019, promises to be quite a big one. As always, what are the new features we should care about this week? The biggest change this week is the inclusion of "Gaming Mode" for those people who are Windows and XBox Insiders. Microsoft have been blogging about this during the week, making it somewhat confusing to know what is and isn't in the Windows Insider build (and also mudying when the build was going to be released) for us "mere mortals"; but now it's here this is what we're being told from the build's release blog entry. First off, it seems that Gaming Mode has been made available to everyone, whether or not a member of the XBox Insider programme. I don't have many any games installed on my test devices, so can't comment on the functionality at the moment, but there's lots of options (mostly centred around sharing and recording game experiences) to try out. Also new is the renamed "Holographic Options", which is now called "Mixed Reality". Again, there's quite a few options within here, but no as-yet obvious method of adding a mixed reality device, although there is interestingly an option to completely uninstall the Mixed Reality options. (although, Microsoft have again said we shouldn't be seeing this menu option yet) Other new features and changes of note include: Wi-Fi Captive Portal: The Wi-Fi connectivity experience in OOBE has been updated to support “captive portal” Wi-Fi networks. When connecting to such a Wi-Fi hotspot, OOBE will navigate to a lightweight browser experience allowing you to complete the connection and reach the internet. We’ve also included some updates allowing you to configure some basic properties for the Wi-Fi network during OOBE. This might not seem like much; but if you've ever tried to work out the continual circle of not being able to activate a device because you can't sign in to a wireless network to get an internet connection to activate the device because the device isn't activated and so you can't open a web browser to complete the wireless network sign in because the device isn't actvated and so you can't open a web browser because you've not activated the device because you're not signed in to a wireless network because you can't open a web browser to sign in to the network because you can't open a web browser because the device isn't activated ... (you get the idea), then this really is a huge, huge deal! Improved high-DPI support for ITPros: With Build 15002, we shared our new option to override a GDI-based app’s high DPI scaling with our own System (Enhanced) scaling. With Build 15019, we’re happy to let you know that this System (Enhanced) application compatibility setting will now also available to be enabled or disabled via the Windows ADK for IT Professionals, so you can make adjustments to a broad audience of PCs. I mentioned this before in the 15007 article, sufice to say that while I haven't noticed any apreciable differences in 15019 (System (Enhanced) scaling still breaks Photoshop CS6), any advances in these settings are a good thing in my book. View full news
  4. Insider Preview build 15019

    The biggest change this week is the inclusion of "Gaming Mode" for those people who are Windows and XBox Insiders. Microsoft have been blogging about this during the week, making it somewhat confusing to know what is and isn't in the Windows Insider build (and also mudying when the build was going to be released) for us "mere mortals"; but now it's here this is what we're being told from the build's release blog entry. First off, it seems that Gaming Mode has been made available to everyone, whether or not a member of the XBox Insider programme. I don't have many any games installed on my test devices, so can't comment on the functionality at the moment, but there's lots of options (mostly centred around sharing and recording game experiences) to try out. Also new is the renamed "Holographic Options", which is now called "Mixed Reality". Again, there's quite a few options within here, but no as-yet obvious method of adding a mixed reality device, although there is interestingly an option to completely uninstall the Mixed Reality options. (although, Microsoft have again said we shouldn't be seeing this menu option yet) Other new features and changes of note include: Wi-Fi Captive Portal: The Wi-Fi connectivity experience in OOBE has been updated to support “captive portal” Wi-Fi networks. When connecting to such a Wi-Fi hotspot, OOBE will navigate to a lightweight browser experience allowing you to complete the connection and reach the internet. We’ve also included some updates allowing you to configure some basic properties for the Wi-Fi network during OOBE. This might not seem like much; but if you've ever tried to work out the continual circle of not being able to activate a device because you can't sign in to a wireless network to get an internet connection to activate the device because the device isn't activated and so you can't open a web browser to complete the wireless network sign in because the device isn't actvated and so you can't open a web browser because you've not activated the device because you're not signed in to a wireless network because you can't open a web browser to sign in to the network because you can't open a web browser because the device isn't activated ... (you get the idea), then this really is a huge, huge deal! Improved high-DPI support for ITPros: With Build 15002, we shared our new option to override a GDI-based app’s high DPI scaling with our own System (Enhanced) scaling. With Build 15019, we’re happy to let you know that this System (Enhanced) application compatibility setting will now also available to be enabled or disabled via the Windows ADK for IT Professionals, so you can make adjustments to a broad audience of PCs. I mentioned this before in the 15007 article, sufice to say that while I haven't noticed any apreciable differences in 15019 (System (Enhanced) scaling still breaks Photoshop CS6), any advances in these settings are a good thing in my book.
  5. Insider Preview build 15014

    The most notable change is ironicly not available to everyone; only those with "select hardware". It is a GUI element which in future builds will allow you to tune your laptop / tablet's battery vs. performance settings in a slidebar, much as you can currently do for screen brightness. Other than that, and the usual raft of changes / new features for Edge [seriously, does anyone even use Edge], there's not an awful lot to report this week. The full release blog post is available here.